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Thieving Calculator OSRS

Thieving Training Calculator

Thieving Training Calculator

Enter your levels, select method, toggle equipment bonuses and calculate your complete Thieving plan.

Choose your pickpocket target or stall
🗝️ Thieving Reference
🥷
Rogue Outfit

The full rogue set doubles the loot from every successful pickpocket. It does not change XP, only GP — pair it with high-value targets.

📜
Ardougne Diary

The hard Ardougne diary adds 10% pickpocket success in Ardougne, and gloves of silence add a further 5% everywhere.

84.3Knight XP
55Knight level
×2Rogue loot
📋 Sample Calculation Result
Target🤫 Ardy Knights
Level RangeLevel 55 → 99
XP Remaining12,862,098 XP
Pickpockets153,120
GP Earned~7.7M GP
Estimated Time~47 hours

👆 Enter your values above and click Calculate to get your personalized results.

About the Thieving Calculator OSRS

Find the Best Way to Train Thieving for Your Account. Whether you're chasing 99 Thieving, farming GP, hunting Rocky, or unlocking better pickpocket targets, this calculator builds your ideal training path. or use the main construction calculator OSRS to plan your full 1-99 journey.

Calculate XP remaining, successful actions needed, estimated stuns, GP earned, GP per XP, XP per hour, and estimated hours with equipment modifiers including Rogue Outfit, Dodgy Necklace, Ardougne Diary bonuses, and Gloves of Silence.

Start With Your Playstyle, Not Your Level

Choose how you enjoy training before selecting a method. Your playstyle determines which Thieving method will keep you engaged and progressing efficiently.

Maximum XP Per Hour

Blackjacking Menaphite Thugs at level 65+ offers the fastest Thieving XP in the game at ~220K XP/hr. Extremely click-intensive but unmatched for speed. Alternative: Pyramid Plunder at 91+ for ~270K XP/hr.

Highest GP While Training

Elves in Prifddinas at level 85+ earn ~1,800 GP per successful pickpocket. With Rogue Outfit doubling loot, expect 3,600 GP per action. Vyres offer similar GP with Blood Shard drops as a bonus.

Relaxed AFK Sessions

Wealthy Citizens in Kourend are the closest to AFK Thieving. Low click intensity with decent GP and XP. Ardougne Knights with Dodgy Necklace also offer semi-AFK training with high success rates.

Lowest Click Intensity

For minimal clicking, stall thieving at Fruit Stalls or Silk Stalls provides consistent XP without the risk of stuns. Wealthy Citizens are the best pickpocket option for low click intensity.

Pet Hunting

The Rocky pet is obtained through any Thieving activity. Higher-level methods provide more rolls per hour. Ardougne Knights and Elves give the most pet chances per hour due to high action rates.

Ironman Progression

Ironmen benefit enormously from Thieving for early GP. Master Farmers provide valuable seeds, Ardougne Knights generate consistent GP, and Elves provide crystal shards and enhanced crystal teleport seeds.

Thieving Decision Tree

Your Goal ⚡ Fast XP 💰 Make GP 😌 AFK Play Blackjacking / Pyramid Elves / Vyres Wealthy Citizens 🏆 Recommended Thieving Method

Compare Every Major Thieving Method Side by Side

Modern calculators commonly compare XP rates, GP, and success rates across these methods because each serves a different purpose depending on level and playstyle.

Training MethodXP/hrGP/hrClick LevelAFK RatingBest For
Ardougne Knights140KHighMedium★★★★☆Balanced Training
Blackjacking220KMediumVery High★☆☆☆☆Fast XP
Pyramid Plunder270KMediumHigh★★☆☆☆91+ XP Training
Master Farmers65KVery HighMedium★★★☆☆Seed Profit
Wealthy Citizens85KGoodLow★★★★★Relaxed Play
Elves260KVery HighMedium★★★★☆Endgame Profit
Vyres225KHighMedium★★★★☆Profit + Blood Shards

XP vs Profit Quadrant

← Higher GP Higher XP → Elves (Best Both) Vyres (Profit+XP) Master Farmers (Seed GP) Knights Blackjack (Fast XP) Pyramid

Build Your Level-by-Level Training Journey

Levels 1–25

Start with Men/Women (8 XP each) until level 5, then switch to Cake Stalls or Tea Stalls (16 XP each). At level 20, Silk Stalls provide 24 XP with decent GP. Quick progression phase lasting ~1 hour.

Levels 25–55

Fruit Stalls at level 25 offer 28.5 XP with 100% success rate — no stuns. At level 38, Master Farmers unlock: lower success rate but excellent seed drops for Ironmen. At level 40, Guards become available as an alternative.

Levels 55–75

Ardougne Knights are the gold standard from 55 onwards. With Ardougne Diary and Dodgy Necklace, success rates reach ~90%. At level 65, Blackjacking unlocks for players wanting maximum XP/hr but requiring much higher attention.

Levels 75–91

Continue with Ardougne Knights for balanced training. Wealthy Citizens (Kourend) at level 75 offer a relaxed alternative with decent GP. At level 82, Vyres unlock with excellent GP and Blood Shard chances.

Levels 91–99

Pyramid Plunder at Floor 8 (level 91) gives the highest XP rates (~270K/hr). Alternatively, Elves at 85+ provide outstanding GP alongside competitive XP. Most players combine methods based on session goals.

Alternative Routes

Some players prefer stall thieving exclusively for zero-stun progression. Others focus on Master Farmers for the seed collection, or Vyres for the unique Blood Shard drop. The calculator supports all these paths.

Thieving Training Roadmap

Lvl 1 — Men / Stalls Lvl 25 — Fruit Stalls Lvl 55 — Ardougne Knights Lvl 65 — Blackjacking Lvl 85 — Elves / Vyres Lvl 91 — Pyramid Plunder 🏆 99 Thieving

Success Rate & Equipment Comparison

Compare how equipment changes efficiency before calculating XP. The right gear combination dramatically improves both success rates and GP earned per hour.

Without Boosts

Base success rates vary by NPC and your Thieving level. Ardougne Knights start at ~75% success at level 55, rising to ~95% at level 95. Higher levels naturally reduce stun frequency.

Rogue Outfit Benefits

The Rogue Outfit doubles all pickpocket loot without affecting XP. Essential for any GP-focused training. Obtained from the Rogues' Den minigame. Full set: Hood, Top, Trousers, Boots, Gloves.

Dodgy Necklace Savings

The Dodgy Necklace provides a 25% chance to avoid being stunned when failing a pickpocket. Effectively increases your success rate by reducing downtime from stuns. Lasts for 10 charges.

Ardougne Diary Bonuses

Medium Diary: 10% increased pickpocket success in Ardougne. Applies to Ardougne Knights, making them significantly more efficient. One of the most impactful diary rewards for Thieving.

Gloves of Silence

Gloves of Silence increase pickpocketing success rate by 5%. Degrade after 62 charges. Stack with Ardougne Diary bonuses for maximum success rates.

Equipment Effect Comparison

EquipmentSuccess RateGP GainXP ImpactRecommended
Rogue OutfitDouble LootEssential
Dodgy Necklace+25% avoidModerateBetter UptimeStrong
Ardougne Cloak+10%Better KnightsSlightExcellent
Gloves of Silence+5%Better SuccessSlightOptional

Calculate Your Time, Profit & Actions

XP Remaining

Uses the official OSRS XP table. Target XP minus Current XP equals your remaining grind. Level 92 is the halfway point to 99 at 6.5M XP.

Successful Pickpockets Needed

XP Remaining ÷ XP per action. Adjusted for your selected method and any equipment bonuses that affect XP rates.

Expected Stuns

Based on your success rate (factoring in level, Dodgy Necklace, Ardougne Diary, and Gloves of Silence), the calculator estimates how many failed attempts you'll experience.

Estimated GP

Successful actions × GP per pickpocket. Doubled with Rogue Outfit. Varies significantly by method — from 3 GP per Man to 3,600 GP per Elf with Rogue.

Hours to Goal

XP Remaining ÷ XP per Hour for selected method. Accounts for stun downtime in overall rate calculations.

Profit Per Hour

Total GP Earned ÷ Estimated Hours. Elves with Rogue Outfit earn ~3.5M GP/hr. Knights earn ~600K GP/hr. Master Farmers vary based on seed drops.

Goal Completion Dashboard

🎯 Target Level 📊 XP Remaining 🗝️ Actions Needed 💰 Expected Profit ⏱️ Hours Required 🏆 99 Thieving Ready

Which Thieving Method Fits Your Account?

Brand-New Members

Start with Cake Stalls and Fruit Stalls for easy, stun-free XP. Move to Ardougne Knights at 55 for a massive XP jump. Early GP from Silk Stalls helps fund other skills.

Money-Making Accounts

Elves with Rogue Outfit earn 3.5M+ GP/hr at level 85+. Vyres offer similar GP with the bonus of Blood Shard drops (worth ~8M GP each). Master Farmers provide valuable herb seeds.

Ironman Players

Master Farmers are essential for early seed supply. Ardougne Knights fund early-game purchases. Elves provide crystal shards for divine potions and enhanced crystal gear.

Pet Hunters

The Rocky pet drops from any Thieving activity. Higher-level methods = more rolls/hr. Ardougne Knights and Pyramid Plunder offer the highest pet chance per hour due to fast action rates.

Achievement Diary Players

Multiple diaries require Thieving levels. The Ardougne Medium Diary (level 51) is critical for the +10% pickpocket success bonus. Falador, Desert, and Lumbridge diaries also have Thieving requirements.

99 Skill Rushers

Rush 99 with Blackjacking (65-91) then Pyramid Plunder (91-99). ~50 hours total. For a less click-intensive route, Ardougne Knights all the way takes ~90 hours but requires far less attention.

Special Training Routes Worth Comparing

Ardougne Knights vs Blackjacking

Knights: ~140K XP/hr, medium clicks, great GP with Rogue. Blackjacking: ~220K XP/hr, extremely click-intensive, lower GP. Knights win for most players; Blackjacking only for speed rushers.

Pyramid Plunder vs Elves

Pyramid Plunder: ~270K XP/hr at 91+, medium GP from artifacts. Elves: ~260K XP/hr at 85+, excellent GP from pickpockets. Similar XP, but Elves generate 5× more profit.

Master Farmers vs Wealthy Citizens

Master Farmers: better GP from seeds but lower XP/hr and more stuns. Wealthy Citizens: better AFK, more consistent GP, higher XP/hr. Citizens for relaxed play; Farmers for Ironman seed supply.

Vyres vs Elves

Very similar XP rates. Elves give slightly higher consistent GP from pickpockets. Vyres offer the rare Blood Shard drop (~1/1,500) worth ~8M GP. Both excellent endgame methods.

Stall Thieving vs Pickpocketing

Stalls: 100% success rate, no stuns, lower XP/hr. Pickpocketing: higher XP/hr, stuns reduce efficiency but gear mitigates this. Stalls are best for early levels; pickpocketing dominates mid-late game.

ComparisonFaster XPMore GPLess ClickingBetter AFK
Knights vs BlackjackBlackjackKnightsKnightsKnights
Elves vs VyresSimilarElvesSimilarSimilar
Master Farmers vs CitizensCitizensFarmersCitizensCitizens
Pyramid vs KnightsPyramidKnightsKnightsKnights

How the Calculator Generates Your Results

XP Formula

Uses the official OSRS experience table. Target Level XP − Current XP = XP Remaining. Supports custom XP input for precision.

Success Rate Engine

Calculates effective success rate by combining base NPC rate with equipment bonuses from Dodgy Necklace, Ardougne Diary, and Gloves of Silence.

Profit Estimation

Multiplies successful actions by GP per pickpocket. Doubles with Rogue Outfit. Accounts for varying loot tables across different NPCs.

Failure Prediction

Total attempts = Successful actions ÷ Success rate. Failures = Total attempts − Successful actions. Each failure adds ~4 seconds of stun time.

Equipment Modifier Logic

Stacks applicable bonuses: Ardougne Diary (+10%), Dodgy Necklace (+5% effective), Gloves of Silence (+5%), Rogue Outfit (2× loot). All modifiers combine multiplicatively.

Method Recommendation System

The calculator combines current and target XP, method XP values, success rates, equipment bonuses, estimated GP rewards, and player-selected priorities to calculate actions required, time to goal, expected profit, and the most efficient Thieving strategy.

Common Thieving Training Mistakes

  • Choosing XP instead of profit without comparing both — Elves give nearly the same XP as Pyramid Plunder but 5× more GP.
  • Ignoring Rogue Outfit bonuses — Double loot is too impactful to skip. Get it from Rogues' Den before serious training.
  • Training Ardougne Knights without diary bonuses — The Medium Diary +10% success rate saves hours of stun time.
  • Blackjacking longer than necessary — Switch to Pyramid Plunder at 91 or Elves at 85 for better overall efficiency.
  • Skipping Wealthy Citizens for relaxed sessions — Best AFK Thieving method. Don't burn out on click-intensive methods.
  • Forgetting success-rate boosting gear — Dodgy Necklace + Gloves of Silence + Diary = significantly fewer stuns.
  • Using one method from 1–99 instead of switching efficiently — Transition through methods as they unlock for optimal progression.

Frequently Asked Questions

It calculates XP remaining, successful actions needed, estimated stuns, GP earned, GP per XP, XP per hour, and estimated training hours with full equipment modifier support.
Pyramid Plunder at 91+ provides ~270K XP/hr. Blackjacking gives ~220K XP/hr from level 65. Ardougne Knights offer ~140K XP/hr with less effort.
Elves in Prifddinas with Rogue Outfit earn ~3.5M GP/hr at level 85+. Vyres earn ~3M GP/hr with rare Blood Shard drops worth ~8M each.
Only if you want the absolute fastest XP rates. At ~220K XP/hr it is unmatched for speed, but extremely click-intensive. Most players prefer Knights or Elves.
For balanced training (decent XP + good GP + medium effort), yes. For pure XP, Blackjacking and Pyramid Plunder are faster. For GP, Elves and Vyres are better.
No. Rogue Outfit doubles the loot (GP) from pickpocketing but does not affect XP gained. It is purely a profit multiplier.
Each NPC has a base success rate that increases with your Thieving level. Equipment like Dodgy Necklace, Ardougne Diary, and Gloves of Silence further improve rates.
Yes. Toggle the Dodgy Necklace checkbox to add +5% effective success rate to all pickpocket calculations.
Yes. It calculates expected failures based on your success rate and shows estimated stun count alongside successful actions.
Master Farmers for seeds, Ardougne Knights for GP, and Elves for crystal shards. Each serves a different Ironman need.
For XP, yes — ~270K vs ~140K XP/hr. For GP, Knights are better. For effort, Knights are easier. Choose based on your priority.
Yes. Switch between methods in the dropdown to compare XP rates, GP earned, success rates, and training times side by side.
Yes. The calculator shows GP earned per XP gained, helping you compare the profitability of each Thieving method.
Yes. Fully responsive design that works on all devices including phones and tablets.
Yes. Enter level 1 as current and 99 as target to see the complete training plan with any method.
The calculator shows total actions needed, which correlates with pet chance. Higher actions = more pet rolls. Rocky drops at a rate of approximately 1/36,490 per pickpocket.
Yes. Completely free with no ads, no sign-ups, and no premium restrictions.
XP calculations use the official OSRS XP table (100% accurate). GP and time estimates use community-verified rates and may vary ±10% based on player efficiency.