Enter your levels, select a Slayer master, and calculate your complete training plan.
Konar needs 75 combat, Nieve 85 combat, and Duradel 100 combat with 50 Slayer. Higher masters mean longer, more valuable tasks.
Blocking costs 100 points and lasts until you unblock it. You get five block slots, so save them for the worst tasks in your rotation.
👆 Enter your values above and click Calculate to get your personalized results.
Plan your complete Slayer progression from your current level to your target. This calculator estimates XP remaining, tasks required, Slayer points earned (including milestone bonuses), time to goal, and profit projections for every Slayer master. or head back to the main construction calculator OSRS for a full 1-99 breakdown.
Whether you're a main account rushing 99, an Ironman planning efficient task selection, or a mid-game player optimizing your block list, this calculator helps you make informed decisions about your Slayer training route.
Uses the official OSRS XP table to calculate exact XP remaining from your current level to your target. Level 92 is the halfway point to 99 Slayer.
Estimates the number of tasks needed based on your selected master's average XP per assignment. Accounts for blocked task efficiency improvements.
Calculates total points including milestone bonuses: every 10th task (5×), 50th (15×), 100th (25×), 250th (35×), and 1000th (50×) task multipliers.
Higher-level masters assign longer tasks with more XP. Blocked tasks redistribute weight to remaining assignments, improving average XP per task.
Estimates total hours based on ~30 minutes per average task. Actual time varies with task type, gear, and multi-combat efficiency.
Each master has different average GP per task based on their assignment pool. Higher-level masters generally assign more profitable monsters.
Tracks which monster unlocks, Slayer helm upgrades, and reward purchases become available as you accumulate Slayer points.
Planning your Slayer route is about matching your goals with the right master, block list, and task strategy.
Use Duradel or Nieve with an optimized block list. Burst/barrage dust devils, nechryaels, and smoke devils. Skip low-XP tasks immediately. Cannon everything possible. Expect 40K-70K Slayer XP/hr.
Use Duradel with moderate skipping. Complete profitable tasks (gargoyles, kurasks, basilisk knights) while skipping truly bad tasks. Block the worst XP/GP tasks.
Use Konar for bonus Brimstone Keys. Complete boss tasks (Cerberus, Kraken, Sire). Extend profitable tasks like Gargoyles and Basilisk Knights.
Focus on Nieve/Duradel for consistent drops. Prioritize tasks that drop useful items: Dust Devils (supplies), Kurasks (leaf-bladed), Gargoyles (alchs). Block tasks with no useful drops.
Use Krystilia for 25 points per task — the highest base rate. Risk vs reward: better points and Larran's Keys, but PK danger. Best for quickly accumulating Slayer points.
| Playstyle | XP Speed | Profit | Difficulty | Recommended Master |
|---|---|---|---|---|
| Fast XP | ★★★★★ | ★★☆☆☆ | Medium | Duradel |
| Balanced | ★★★★☆ | ★★★★☆ | Medium | Duradel |
| Profit Focus | ★★★☆☆ | ★★★★★ | High | Konar |
| Ironman | ★★★☆☆ | ★★★☆☆ | High | Nieve/Duradel |
| Wilderness | ★★★★☆ | ★★★★★ | Very High | Krystilia |
Instead of long paragraphs, compare each Slayer master by requirements, strengths, and ideal use case.
| Slayer Master | Combat Req | Point Rewards | Best For | Difficulty |
|---|---|---|---|---|
| Turael | 3 | 0 pts | Task Resetting | Easy |
| Mazchna | 20 | 2 pts | Early Slayer | Easy |
| Vannaka | 40 | 4 pts | Mid-Level | Medium |
| Chaeldar | 70 | 10 pts | Mid-Game | Medium |
| Konar | 75 | 18 pts | Points + Keys | Hard |
| Nieve/Steve | 85 | 12 pts | Good Balance | Hard |
| Duradel | 100 | 15 pts | Best XP Tasks | Very Hard |
| Krystilia | 1 | 25 pts | Point Farming | Dangerous |
Skip tasks that give poor XP and no valuable drops. Tasks like Iron/Steel Dragons, Spiritual Creatures (without diary), and Suqahs are commonly skipped. Each skip costs 30 Slayer points.
Extend profitable or high-XP tasks: Dust Devils, Nechryaels, Gargoyles, Basilisk Knights, Abyssal Demons. Extensions double the task length for an additional 100 Slayer points.
Block the highest-weight bad tasks first. For Duradel: Greater Demons, Black Demons (if not doing Demonic Gorillas), Hellhounds, Fire Giants. Check task weights before blocking.
Each task has a "weight" determining how often it's assigned. Higher weight = more frequent. Blocking high-weight bad tasks redistributes that weight to remaining (better) tasks.
Probability = task weight ÷ total remaining weight. Blocking 6 tasks removes their combined weight, increasing the chance of getting preferred assignments like Dust Devils and Nechs.
Every 10th task gives 5× points, 50th gives 15×, 100th gives 25×. Some players do 9 Turael tasks then 1 high-point master task to maximize points per hour (Turael boosting).
| Goal | XP Rate | GP Potential | Recommended |
|---|---|---|---|
| Rush 99 Slayer | 70K/hr | Moderate | Duradel + Cannon + Burst |
| Max Profit | 30K/hr | 3M+/hr | Boss tasks + Konar |
| Casual Progress | 40K/hr | 1.5M/hr | Nieve balanced |
| Ironman Efficiency | 50K/hr | Useful drops | Duradel + selective skips |
Slayer Helm (400 pts) — Essential first purchase. Combines Nosepeg, Facemask, Earmuffs, and Black Mask. Broader Fletching (300 pts) for Ironmen making broad bolts.
Slayer Ring (300 pts) for fast teleports to Slayer locations. Extend tasks (100 pts each) for profitable assignments like Dust Devils and Gargoyles.
Block list expansion (once you know your preferred task list). Superior Encounters (150 pts) for bonus XP and rare Heart drop chance.
Like a Boss (200 pts) to receive boss-only assignments. Enables Cerberus, Kraken, Thermy, Grotesque Guardians, and Alchemical Hydra tasks.
Herb Sack (750 pts) saves inventory space during tasks. Rune Pouch (from LMS or Slayer) for magic tasks. Bigger and Badder for superior encounters.