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Stat Calculator OSRS

Build Your Ideal Account

Interactive Stat Calculator — enter your combat stats, select a build preset, and get live combat level analysis with training recommendations.

Interactive Stat Calculator

Enter your combat stats to calculate your combat level, dominant style, and recommended training order.

⚔️ Character Stats

🎯 Account Build Preset

💡 Quick Reference
📊
XP Milestones

Level 50: 101K XP. Level 70: 737K. Level 80: 1.99M. Level 92: halfway to 99 (6.52M).

🏆
Max Stats

Level 99 requires 13,034,431 XP. Total level 2277 (all 99s) needs 299M+ total XP.

💡
Virtual Levels

XP continues past 99 up to 200M. Virtual level 126 = 200M XP. Tracked on hiscores.

📋 Sample Calculation Result
Combat Stats⚔️ 75/80/70
Prayer70
Combat Level96
Total Level1,582
Total XP52.4M XP
Highest SkillStrength (80)

👆 Enter your values above and click Calculate to get your personalized results.

About the Stat Calculator OSRS

Calculate all combat-related stats in one place. Whether you're building a pure, planning a zerker, or optimizing your main, this Stat Calculator analyzes your combat level and recommends the best training path. or map out your route with the OSRS construction calculator.

Key Features

  • Calculate all combat-related stats in one place
  • Estimate combat level progression
  • Compare Attack, Strength, Defence, Magic, Ranged, Prayer, and Hitpoints
  • Discover the fastest route to your desired build
  • Analyze stat balance across combat styles
  • Plan efficient PvM and PvP accounts
  • Optimize your character before investing training time

Character Progress Blueprint

Enter Current Stats Analyze Combat Build Find Weakest Skills Recommend Training Increase Combat Level 🏆 Reach Target Build

Start With Your Account Goal

Instead of organizing by skills, organize by account objectives. Your goal determines which stats to prioritize.

Maxed Main

A maxed main targets 99 in all combat stats for maximum Combat Level 126. Balanced training across all styles ensures consistent progression.

PvM Progression

Focus on Ranged (for most bosses), then Magic and Defence. Prayer to 77 for Rigour is a massive DPS unlock that accelerates boss farming.

PvP Pure

1 Defence pures maximize offensive stats while keeping combat level low. Attack 60–75 for weapon unlocks, Strength 99 for max hit, Prayer 52 for Smite.

Zerker Account

45 Defence unlocks Berserker Helm and Fighter Torso. Combined with 75 Attack and 99 Strength, zerkers are lethal PvP builds around combat level 100.

Ironman Progress

Ironman accounts need balanced stats to access diverse content. Prioritize quest combat requirements and Slayer progression for equipment unlocks.

Quest & Diary Requirements

Many quests and Achievement Diaries have specific combat stat requirements. Plan your training to meet these efficiently without overleveling unnecessary skills.

Account Build Comparison

Build TypeCombat FocusDefencePrayerBest Use
MainBalanced9999All Content
PureOffensive152PvP
ZerkerHybrid4552PvP / Light PvM
Med LevelPvP/PvM7077Versatile
IronmanSelf-Sufficient9977+All Content

See How Every Stat Changes Your Character

Instead of explaining formulas first, here's what each stat actually does for your account.

Attack — Accuracy

Higher Attack increases your chance of landing melee hits. It also unlocks better weapons: 60 for Dragon, 70 for Whip, 75 for Godswords.

Strength — Damage Output

Strength directly increases your melee max hit. Each level adds roughly 0.4–0.6 to your maximum damage, making it the most impactful offensive stat.

Defence — Survivability

Defence reduces how often enemies hit you and unlocks better armour. Level 70 for Barrows, 75 for DFS, 80+ for endgame equipment.

Hitpoints — Durability

More HP means more food consumption before dying. Higher Hitpoints extends kill trips and reduces banking frequency during extended grinds.

Prayer — Utility

Prayer provides protection prayers (43), Piety/Rigour/Augury (70/74/77), and overhead switching for PvP. Each Prayer level also gives more prayer points.

Ranged — Performance

Ranged increases accuracy and damage with ranged weapons. Level 75 for Blowpipe, 80 for Dragon Crossbow, 99 for maximum Ranged DPS.

Magic — Versatility

Magic unlocks spells, increases magic accuracy, and at high levels provides access to powerful spells like Blood Barrage and fire surge for PvM and PvP.

Combat level is determined by your defensive stats plus whichever offensive style (melee, ranged, or magic) contributes the most, making balanced planning more valuable than leveling randomly.

Training Decision Tree

Need Higher Combat? Damage → Strength Defence → Def/HP Utility → Prayer 🔄 Recalculate Build

Compare Different Training Paths

Balanced Training

Train all combat stats evenly. Slower combat level gains per skill trained, but produces the most versatile account with access to all content.

Offensive Focus

Prioritize Attack and Strength (or Ranged/Magic) for faster kills. Higher DPS means faster Slayer tasks, quicker boss kills, and more GP per hour.

Defensive Focus

Train Defence and Hitpoints first for survivability. Fewer deaths, longer trips, and lower food costs. Ideal for learning new bosses.

Prayer Rush

Rush Prayer to 43 (Protection), 70 (Piety), or 77 (Rigour). These milestones provide massive combat effectiveness with relatively modest XP investment.

Magic-Based Progression

Magic-first accounts benefit from enchanting, teleportation, and the ability to safespot difficult content. Essential for ironman early game.

Ranged-Based Progression

Ranged allows safespotting and is the dominant bossing style. Cannon + Slayer + Chinchompas provide fast Ranged XP throughout the game.

Stat Progress Dashboard

StatCurrentTargetLevels NeededCombat Impact
Attack709929+9.4
Strength709929+9.4
Defence709929+7.3
Hitpoints709929+7.3
Prayer437734+4.3
Ranged709929+14.1
Magic709929+14.1

Which Stat Should You Train Next?

Fastest Combat Level Gains

Whichever offensive stat contributes most to your current combat style. For melee-dominant accounts, Strength provides the fastest combat level increases.

Highest Damage Increase

Strength (melee), Ranged level (ranged), or Magic level (magic) directly increase max hit. Prioritize your dominant style's damage stat.

Better Boss Survivability

Defence and Hitpoints improve survivability. If you're dying frequently, train Defence to unlock better armour and increase your damage reduction.

PvP Optimization

Keep combat level as low as possible while maximizing offensive output. Pures avoid Defence; zerkers cap at 45; med levels stay under 110 combat.

Unlocking New Equipment

Weapon tier unlocks are the most impactful upgrades. 60 Attack for Dragon, 70 for Whip/Trident, 75 for Godswords and Bow of Faerdhinen.

Improving Build Efficiency

Use the calculator to compare how each additional level affects your combat level. Sometimes one Strength level provides more combat than two Defence levels.

Character Development Matrix

Training GoalPriority StatBenefitRecommended Stage
BossingRanged/MagicHigher DPSMid-Late Game
SlayerStrengthFaster TasksEarly-Mid Game
PvPOffensiveMax HitBuild-Specific
RaidsAll CombatTeam ValueLate Game
QuestingBalancedUnlock AccessEarly Game

What This Stat Calculator Analyzes

Combat Level

Your overall combat effectiveness rating, ranging from 3 to 126. Determines which enemies you can fight and which PvP brackets you fall into.

Dominant Combat Style

Whether melee, ranged, or magic contributes the most to your combat level. This determines your primary combat effectiveness.

Stat Balance

Identifies imbalances in your training. An account with 99 Strength but 40 Defence has different needs than one with balanced 70s across the board.

Offensive Potential

Combined analysis of Attack+Strength (melee), Ranged, or Magic — whichever is highest determines your combat level's offensive component.

Defensive Rating

Defence + Hitpoints + Prayer/2 form the base component of your combat level. These stats contribute regardless of combat style.

Next Combat Milestone

Shows which stat requires the fewest levels to reach your next combat level. Helps optimize training for combat level efficiency.

Recommended Skill Priority

Suggests which skill to train next based on your current build type, weaknesses, and account goals.

Build Planning Strategies

Balanced Account Growth

Train combat stats in groups of 5–10 levels each. Keep offensive stats within 5 levels of each other for consistent progression.

Pure Build Optimization

1 Defence pures should maximize Strength → Attack → Ranged in that order. Prayer requires careful consideration since it affects combat level.

Zerker Progression

Complete all required quests for 45 Defence BEFORE training Defence manually. This ensures you don't accidentally overlevel critical stats.

Mid-Level PvP Planning

Med levels cap at 70 Defence, 77 Prayer for Rigour. This gives access to Piety and Rigour while staying in a competitive PvP bracket.

Endgame PvM Preparation

Target 90+ in primary combat styles. The difference between 85 and 99 in your main stat is significant for boss kill times and DPS.

Max Cape Roadmap

Plan the final push from 95–99 in each combat stat. NMZ, Slayer, and bossing are the most efficient methods for late-game experience.

Many modern stat calculators also highlight your dominant combat style and show the minimum skill increases needed to reach the next combat level, helping players avoid unnecessary training.

Common Account Planning Mistakes

  • Over-leveling unnecessary stats — Training Defence to 99 when you only need 70 for Barrows wastes time unless you're maxing.
  • Ignoring Prayer breakpoints — Prayer 43, 70, 74, and 77 are critical milestones. Stopping at 53 misses Piety entirely.
  • Training inefficient combat styles — Leveling Magic via combat when splashing or burst/barraging is significantly faster.
  • Building an unbalanced PvP account — A pure with 99 Magic but 50 Strength has limited KO potential in most PvP scenarios.
  • Chasing combat levels without clear goals — Each combat level should serve a purpose: boss requirements, PvP brackets, or equipment unlocks.
  • Forgetting equipment unlock requirements — Training Strength to 99 before 70 Attack means you can't equip a Whip, limiting DPS.

Advanced Character Optimization

Combat Bracket Planning

PvP brackets are based on combat level ranges. Plan your build to maximize offensive power at a specific combat level for competitive advantage.

Build-Specific Stat Caps

Pures cap Defence at 1, zerkers at 45, med levels at 70. Exceeding these caps permanently changes your build type with no way to undo.

Efficient XP Allocation

Use Slayer for combat XP — training combat through Slayer is more efficient because you earn two skills simultaneously.

Equipment Unlock Planning

Map out critical equipment tiers: Dragon (60), Barrows (70), GWD (75), Endgame (80+). Plan your stats to reach these in order of priority.

Long-Term Account Progression

Set 3-month goals: quest completion → diary requirements → boss readiness → max cape. Each milestone builds on the last.

Preparing for Endgame Content

Raids, Theatre of Blood, and Inferno require near-max combat stats. Plan your final 90–99 push with the most efficient training methods.

Frequently Asked Questions

The calculator uses the exact OSRS combat level formula. Results match in-game combat levels precisely.
Combat Level = Base + Max(Melee, Ranged, Magic). Base = 0.25 × (Defence + Hitpoints + floor(Prayer/2)). Melee = 0.325 × (Attack + Strength).
It depends on your dominant style. For melee-based accounts, Strength and Attack each add 0.325 per level. Ranged and Magic add up to 0.4875 per level.
Yes. Use the Build Preset dropdown to load Main, Pure, Zerker, Med Level, Piety, and Ironman stat profiles instantly.
Yes. Select the preset or manually set Defence to 1 (pure) or 45 (zerker) to see how combat level changes with other stats.
Whichever contributes the highest value: melee (Attack + Strength), ranged (1.5 × Ranged), or magic (1.5 × Magic). Only the highest counts.
Absolutely. Enter your target stats and see the resulting combat level. Optimize offensive power while keeping combat level in your desired bracket.
Yes. It identifies your weakest stat and shows which skill requires the fewest levels to reach your next combat level.
Yes. Enter any desired stat values to see what your combat level would be. Test different scenarios before committing training time.
Yes. Ironman accounts benefit from balanced stat planning since they must earn all equipment through gameplay rather than trading.