Interactive Total Level Calculator — enter all 23 skill levels and get a complete analysis of your account progress.
Enter your current level for each skill (1–99) to see your total level, progress to max, and training priorities.
👆 Enter your values above and click Calculate to get your personalized results.
Track your total level across all 23 OSRS skills. Calculate your percentage to max, find your weakest skills, and plan the most efficient path to total level milestones like 1500, 1750, 2000, and 2277. or plan the whole grind with the OSRS construction calculator.
Total level milestones unlock exclusive content. Plan your training around the milestone that matters most to your goals.
Early game milestone. Unlocks basic total-level worlds with fewer bots competing for resources. Achievable within the first few days of focused play.
Intermediate milestone. Most players reach this through questing and early skill training. Grants access to 750-total worlds.
Mid-game benchmark. Requires deliberate training across multiple skills. Most diary-focused players reach this naturally.
Exclusive total-level worlds with significantly fewer players. Ideal for resource gathering, Wintertodt, and other popular activities.
Near-endgame total. Requires average skill levels in the mid-70s. Accessing 1750+ worlds gives you nearly empty resources.
Endgame milestone. Average skill level 87+. The most exclusive standard total-level world — perfect for ironmen and competitive resource gathering.
The ultimate OSRS achievement. All 23 skills at level 99. Grants access to the Max Guild, Max Cape, and bragging rights.
| Milestone | Average Level | Typical Time | World Access | Difficulty |
|---|---|---|---|---|
| 500 | ~22 | 1-2 weeks | 500 worlds | Easy |
| 1,000 | ~44 | 1-2 months | 1000 worlds | Medium |
| 1,500 | ~65 | 3-6 months | 1500 worlds | Hard |
| 2,000 | ~87 | 1-2 years | 2000 worlds | Very Hard |
| 2,277 | 99 | 2-4 years | Max Guild | Max |
Rather than training each skill to 99 individually, efficient maxing follows a strategic order that saves time and money.
Complete all quests before dedicated training. Quest XP rewards skip the slow early levels in many skills, saving hundreds of hours.
Start with slow skills (Runecrafting, Agility, Mining) when motivation is highest. Saving tedious skills for last leads to burnout.
Group expensive skills (Construction, Herblore, Prayer, Crafting) and train them when GP is available from bossing or Slayer profits.
Use farm runs, birdhouse runs, and daily activities throughout your journey. These add up to millions of XP with minimal active time.
Train combat stats through Slayer tasks. You level multiple skills simultaneously while earning GP from drops.
Some skills naturally feed others: Mining → Smithing, Fishing → Cooking, Woodcutting → Fletching. Pair these for efficient resource use.
The sum of all 23 skill levels, ranging from 32 (minimum) to 2,277 (maximum). This is your primary account progression metric.
Your total level divided by 2,277. Shows how far along you are toward the Max Cape — the ultimate account goal.
Total level divided by 23. A balanced account with 50 average is roughly 1,150 total. Unbalanced accounts may have high total with low averages.
Combat, Gathering, Artisan, and Support groups show where your account is strongest and weakest across different play styles.
Identifies your 3 highest and 3 lowest skills. Low skills represent the best opportunity for fast total level gains.
Suggests which skills to train next based on their current level. Low skills gain the most total levels per hour of training invested.
The total number of levels needed across all skills to reach 2,277. This number decreases as you train any skill.
| Skill Group | Skills | Max Levels | Priority | Training Style |
|---|---|---|---|---|
| Combat | 7 skills | 693 | High | Slayer + Bossing |
| Gathering | 5 skills | 495 | Medium | Resource Collection |
| Artisan | 8 skills | 792 | Variable | Production + Buyables |
| Support | 3 skills | 297 | Medium | Active Training |
Complete Waterfall Quest, Tree Gnome Village, and other combat XP quests. Do Wintertodt at 10 HP for free supplies. Start passive farming and birdhouse runs.
Focus on Slayer for combat training. Complete medium and hard Achievement Diaries. Train buyable skills when profitable.
Dedicated skill training with efficient methods. Boss for GP to fund expensive skills. Complete elite diaries for exclusive benefits.
Final push with maximum efficiency methods. 99 Runecrafting, 99 Agility, and 99 Mining are typically the last skills trained.
Ironmen must gather their own resources, making skill order more important. Train gathering skills before artisan skills for material supply.
| Stage | Total Range | Focus | Hours/Week | Key Unlocks |
|---|---|---|---|---|
| Early | 32–750 | Quests | 10-15 | Basic worlds |
| Mid | 750–1,500 | Slayer | 15-20 | 1500 worlds |
| Late | 1,500–2,000 | Max Efficiency | 20-30 | 2000 worlds |
| Endgame | 2,000–2,277 | Final Push | 30+ | Max Cape |
Prioritize skills with the highest XP rates for fastest total level gains. Cooking, Fletching, and Firemaking all exceed 300K XP/hour.
Training a skill from 1 to 30 takes minutes but adds 29 total levels. Always knock out low skills first for immediate total level boosts.
Events like Hallowe'en, Christmas, and leagues often provide bonus XP or unique training methods that accelerate total level progress.
Barbarian Fishing trains Fishing, Agility, and Strength simultaneously. Identify similar multi-skill activities for maximum efficiency.
Set intermediate goals: 1,250 for medium diaries, 1,500 for exclusive worlds, 1,750 for near-endgame content, and 2,000 for the most exclusive worlds.