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POH Planner OSRS

POH Room Planner

POH Layout Planner

Select your Construction level, playstyle, and preferences to generate your optimal house layout.

🏠 House Planning
🚪
Layout Order

Keep the altar, pool and nexus adjacent to your entrance portal. Every extra room you walk through costs seconds on each trip.

🌳
Location Matters

Prifddinas (level 70) has the shortest run from bank to portal. Rimmington stays the cheapest early-game option.

72Portal Nexus
75Gilded Altar
83Jewellery Box
📋 Sample Calculation Result
Layout🏠 Optimal Max House
Total Rooms28 rooms
Room Cost1,450,000 GP
Key FeaturesPool, Nexus, Altar
Min Level83 Construction
Teleports8 portals configured

👆 Enter your values above and click Calculate to get your personalized results.

About the POH Planner OSRS

Design Your Perfect Player-Owned House Before Spending a Single Plank. Select your playstyle, choose your house location, and get a complete room layout recommendation with estimated costs, required Construction levels, and travel efficiency ratings. or head back to the main construction calculator OSRS for a full 1-99 breakdown.

Whether you're building a PvM utility house, a skilling headquarters, an Ironman base, a teleport hub, or a completionist POH, this planner generates optimized layouts tailored to your gameplay goals.

What Kind of House Are You Building?

POH Design Journey

Choose Your Goal Select House Size Place Essential Rooms Optimize Travel Flow 🏠 Final House Blueprint

Bossing Utility House

Prioritizes Ornate Pool, Portal Nexus, and Jewellery Box for fast stat restoration and teleportation between boss trips. Essential rooms: Superior Garden, Achievement Gallery, Portal Nexus Room.

Skilling Headquarters

Focuses on Workshop, Costume Room, and Study. Includes lecterns for enchanting tablets and workbenches for flatpack creation. Useful for Ironmen who craft items at home.

Ironman Base

Combines PvM utility with resource efficiency. Includes all essential rooms plus Workshop for armour repair. Focuses on utility rooms and delays decorative rooms.

Teleport Hub

Maximizes Portal Nexus destinations and jewellery box teleports. Every room placement optimizes travel to the portal network. Ideal for clue scroll hunters and questers.

Completionist POH

Includes every available room and top-tier furniture. Requires level 83+ (boostable) and significant GP investment. The ultimate POH with maximum functionality and prestige.

Build Your House Around Daily Activities

Room TypeUtilityConstruction LevelDaily UsagePriority
Portal Nexus★★★★★HighVery HighEssential
Achievement Gallery★★★★★HighVery HighEssential
Superior Garden★★★★★HighHighEssential
Workshop★★★★☆MediumMediumRecommended
Costume Room★★★★☆MediumMediumRecommended
Menagerie★★☆☆☆MediumLowOptional

Travel & Teleport Rooms

Portal Nexus Room and Portal Chambers provide core teleportation. The Portal Nexus (level 92 boostable) supports up to 30 destinations from a single object, eliminating the need for multiple portal rooms.

Combat Preparation Rooms

Superior Garden houses the Ornate Rejuvenation Pool for full stat restoration. The Chapel provides a Gilded Altar for Prayer training. Both are essential for PvM players.

Skill Support Rooms

Workshop for armour repair and flatpack creation. Study for lecterns and enchanting. Kitchen for brewing. These rooms support various skill activities from home.

Storage & Collection Rooms

Costume Room stores outfit sets. Treasure Room displays collections. Menagerie houses pets. These rooms free up bank space and organize your collections.

Display & Achievement Rooms

Achievement Gallery is the most versatile room — it houses the Jewellery Box, Fairy Ring, Spirit Tree, and Occult Altar in one place. This is the highest-utility room in the game.

Social & Decorative Rooms

Parlour, Dining Room, and Garden rooms add visual appeal. Build these last unless you host house parties. They add minimal gameplay utility.

Plan Your Walking Route Inside the House

Efficient Room Flow Diagram

🚪 Entrance 🏆 Achievement Gallery 🌀 Portal Nexus 💎 Jewellery Box 💧 Superior Garden (Pool) Exit / PvM Trip

Spawn Point Placement

Set your spawn point near the Achievement Gallery or Superior Garden for fastest access to key utilities. The spawn determines your first interaction on entering.

Shortest Route to Teleports

Place the Portal Nexus room adjacent to the Achievement Gallery. This creates a 2-click path: enter house → use nexus. Saves 1-2 seconds per trip, which adds up over thousands of uses.

Grouping Utility Rooms

Place Pool, Jewellery Box, and Portal Nexus within 2 rooms of each other. The classic PvM flow: Pool → Jewellery Box → Portal Nexus should require minimal walking.

Avoiding Dead Ends

Don't place rooms in L-shaped or branching layouts. A central hub design with utility rooms radiating outward minimizes backtracking.

Future Expansion Space

Leave empty room slots adjacent to your core rooms. This allows adding new rooms without rebuilding your entire layout.

Build by Milestones Instead of Building Everything

StageFocusKey Unlock
StarterBasic StorageWorkshop
Early UtilityTeleportsPortal Chamber
Mid GameConvenienceCostume Room
PvM StageRestorationSuperior Garden
EndgameMaximum UtilityAchievement Gallery + Nexus

Starter House

Level 15-25. Build Workshop and basic rooms. Total cost: ~50K GP. Focus on getting the essentials for armour repair and early utility.

Quest Utility House

Level 50. Add Portal Chamber for basic teleports. This dramatically improves travel efficiency for questing and clue scrolls. Cost: ~200K GP additional.

Mid-Game Upgrade

Level 60-70. Add Costume Room, Chapel with Gilded Altar, and additional portal rooms. Cost: ~2M GP additional. Major quality-of-life improvement.

PvM Ready House

Level 82-83. Build Ornate Pool, Jewellery Box, and expand your portal network. This is the most impactful upgrade phase. Cost: ~10M GP additional.

Endgame Max POH

Level 83-84+. Add Portal Nexus, Achievement Gallery with Fairy Ring + Spirit Tree, and Occult Altar. The complete house. Cost: ~15-20M GP additional.

Compare Popular House Layout Styles

LayoutWalking DistanceExpansionUtilityAppearance
CompactExcellentMediumExcellentSimple
HubExcellentHighExcellentModern
PvM SpeedBestMediumMaximumPractical
ExpansionMediumMaximumHighFlexible
SymmetricalMediumMediumHighDecorative

Compact Square Layout

All rooms in a tight 3×3 or 4×4 grid. Minimal walking distance. Best for players who want pure efficiency with no wasted space.

Central Hub Layout

One central room (Superior Garden) with utility rooms branching in all directions. Easy to expand and navigate. The most popular community layout.

PvM Speed Layout

Spawn point next to Pool, Jewellery Box within 1 tile, Portal Nexus within 2 tiles. Optimized for the fastest possible PvM reset-and-go cycle.

Large Expansion Layout

Spread rooms with empty slots between for future additions. Best for players who plan to add many rooms over time without rebuilding.

Symmetrical Showcase Layout

Aesthetically balanced room placement. Looks impressive for house parties but may sacrifice some travel efficiency for visual appeal.

Choose the Best House Portal Location

Rimmington

Default location. Close to a general store for un-noting planks during training. Best for training only — not ideal for daily use.

Taverley

Close to a bank and Burthorpe Games Room. Good early-game option with easy access via Games Necklace.

Pollnivneach

Desert location, useful for Desert Treasure activities. Niche use but convenient for specific quests and clue scrolls.

Rellekka

Northern location near Fremennik content. Useful for players frequently doing DKS, Vorkath, or Lunar Isle activities.

Brimhaven

Karamja access point. Useful for players doing a lot of Karamja content but otherwise not a popular choice.

Hosidius

Great access via Xeric's Talisman. Close to farming patches and Tithe Farm. Popular choice for Ironmen.

Prifddinas

Requires Song of the Elves completion and level 70 Construction. Premium location with excellent access to high-level content. The endgame choice.

Budget Forecast Before You Start Building

Room Shell Costs

Room shells cost 1K-200K GP each to construct. The Achievement Gallery is the most expensive shell at 200K GP. Total shell costs for a full house: approximately 500K-1M GP.

Furniture Costs

Furniture is where the real costs are. An Ornate Pool costs ~2.5M GP in materials. Portal Nexus costs ~1.5M GP. Budget 10-15M GP for essential furniture.

Portal Costs

Each portal destination requires specific teleport tablets or runes. Filling a Portal Nexus with all destinations costs approximately 500K-1M GP in materials.

Nexus Investment

The Portal Nexus itself requires 1 Magic Stone (~975K GP). Adding destinations costs additional tablets. Total Nexus investment: approximately 1.5-2M GP.

Decoration Costs

Gold Leaf (139K GP), Marble Blocks (335K GP), and Magic Stones (975K GP) are the expensive decorative materials. Avoid these until all utility items are built.

Future Upgrade Budget

Reserve 20-30% of your house budget for future upgrades and expansions. New OSRS updates occasionally add new POH features.

How the POH Planner Generates Your Layout

Room Grid Validation

Validates that your selected rooms fit within the POH grid limits. OSRS houses have a maximum of 24 rooms across 2 floors.

Rotation Logic

Rooms can be rotated during placement. The planner considers room connectivity and door placement when generating layouts.

Travel Path Analysis

Calculates walking distance between key utility rooms and rates the layout's travel efficiency. Shorter paths between Pool, Nexus, and Jewellery Box score higher.

Construction Requirement Check

Cross-references your current Construction level against room requirements. Flags rooms you can't build yet and suggests boost strategies.

Estimated Build Cost

Sums room construction costs, essential furniture costs, and material requirements for a total budget estimate.

Expansion Recommendations

Suggests which rooms to add next based on your playstyle and current layout, prioritizing utility over decoration.

Advanced POH Design Tips

Keep Frequently Used Rooms Together

Pool, Jewellery Box, and Portal Nexus should be within 2 rooms of each other. This is the most important layout optimization.

Leave Space for Future Rooms

Don't fill every grid slot. Leave 2-3 empty spaces adjacent to your core rooms for future OSRS updates.

Prioritize Utility Before Decoration

Build all functional rooms first. Decorative rooms like Menagerie, Treasure Room, and extra bedrooms can wait.

Reduce Walking Distance

Every unnecessary step between rooms adds up over thousands of house visits. Optimize for minimal walking.

Build Around Your Daily Activities

If you primarily PvM, layout should optimize Pool → Nexus flow. If you quest, prioritize portal access.

Plan Floors Before Building

Second floor and dungeon rooms add complexity. Plan both floors simultaneously to avoid rebuilding later.

Mistakes That Make Players Rebuild Their Entire House

  • Building rooms without a long-term layout — Deleting and rebuilding rooms wastes GP. Plan your full layout first.
  • Placing teleports too far apart — Portal Nexus and Jewellery Box should be adjacent or within 1 room of each other.
  • Ignoring future expansion — Leave space for new rooms. OSRS regularly adds POH content.
  • Wasting GP deleting rooms — Room deletion costs GP and you lose all furniture inside. Plan carefully.
  • Building decorative rooms too early — Utility first, aesthetics second. Don't build a Menagerie before your Portal Nexus.
  • Forgetting utility priorities — Pool > Jewellery Box > Portal Nexus > everything else.
  • Creating inefficient travel paths — Community planners exist because poor layouts force players to rebuild from scratch.

Frequently Asked Questions

A free tool that helps you design your Player-Owned House layout before spending any GP or planks. It recommends rooms, estimates costs, and rates travel efficiency.
Yes. Enter your Construction level and playstyle to get a complete room recommendation, cost estimate, and layout optimization score.
Yes. It calculates room construction costs, furniture costs, and total GP investment based on your selected layout and upgrade priorities.
Pool → Jewellery Box → Portal Nexus in adjacent rooms with the spawn point near the Superior Garden. This optimizes the PvM reset cycle.
OSRS houses support up to 24 rooms across the ground floor, first floor, and dungeon. Most efficient layouts use 6-10 rooms.
Yes. In-game rooms can be rotated during placement to align doors. The planner accounts for optimal rotation.
The planner focuses on ground floor layout optimization but considers first floor rooms as expansion options.
Build order: Workshop → Portal Chamber → Chapel → Superior Garden → Achievement Gallery → Portal Nexus Room.
Superior Garden (Pool), Achievement Gallery (Jewellery Box), and Portal Nexus Room. These three rooms provide 90% of POH utility.
Record your layout plan from the planner output. Run the planner again with different settings to compare alternatives.
It estimates total GP cost including room shells and key furniture. For detailed material lists, use our Furniture Calculator.
For daily use: Hosidius (Xeric's Talisman access) or Prifddinas (endgame). For training: Rimmington (un-noting planks).
Yes. Select "Ironman" playstyle for resource-efficient room recommendations prioritizing utility over luxury.
The planner includes the Portal Nexus room in its layout and cost calculations. For destination planning, check the POH guide above.
Yes. Completely free with no ads, no sign-ups, and no premium features.
Yes. Enter your current Construction level to see what you can build now, what requires leveling, and how to reorganize optimally.
Room shell costs are exact. Furniture costs are based on GE material prices and carry ±5% variance.
Yes. Run the planner with different playstyle selections to compare PvM, Skilling, Ironman, and Max layouts side by side.